Your picks
Tap a team to take that side. Give each game a confidence value — your most confident pick gets the highest number.
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Standings
Weekly, season and all-time, with the college and pro splits.
Overall
By Week
All-Time
All
College
Pro
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Recaps
A week in review — the winner, the movers, the traps and who cashed. A recap appears the moment a week is fully settled.
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History
Every player's picks, revealed game-by-game as each kicks off — a permanent record for the whole season.
All
College
Pro
Teams
Every team the pool has picked, with the pool's record when they did. Counts only games that have kicked off.
All
College
Pro
Desc
Asc
Commissioner
Build the weekly slate and manage the pool's players.
Slate
Users
Pick the games in this week's slate. Lines are not captured here — they are pulled once a week and frozen at
Wednesday 12:00 PM ET (noon), normalised to the favourite at a half-point so nothing can push. Publishing sets the
confidence range to the slate size and opens picking. A game kicking off inside 12 hours blocks publishing
unless you override it, and the override is recorded.
| Game | Kickoff | Source | Line | In slate |
|---|---|---|---|---|
Choose a week, then load a schedule. | ||||
Games in this week
| Game | Kickoff | Line | Status | Actions |
|---|---|---|---|---|
Choose a week. | ||||
Test-loop controls — unpublish or delete this week
Unpublish returns the week to draft so the slate can be rebuilt through the
normal flow. It clears every pick in the week — a pick pointing at a game a rebuild
removed is exactly the orphan state the app refuses to create any other way. Delete
removes the week, its games and its picks outright. Both are refused if any game in the
week is settled, and both are recorded against your name with the counts.
Neither can edit an individual player's card; there is no such control anywhere in this app.
+ Add a game to this week
On a published week this adds a game and raises the confidence range by one for
every player — anyone who has already submitted a card must come back and re-rank it.
It is refused inside the 12-hour lead window so nobody is asked to re-rank a game
that is about to kick off. The line is set here explicitly: choose which side is
favoured and by how much — the magnitude carries no sign.